Battlefield 6's Casual Game Mode Sparks Heated Discussions Regarding AI Players, Experience Points, and Wait Times
Over the weekend, the game developers launched a new game mode called Relaxed Breakthrough. To put it simply, this option mirrors the regular Breakthrough format but includes a few key changes:
- Every squad includes just eight real players, with the rest filled by AI-controlled opponents.
- Activities performed by real players grant complete experience points, while AI activities provide reduced XP.
- Just a pair of locations can be played: Siege of Cairo and Empire State.
- Features like Dogtags, accolades, and career stat updates are disabled.
So essentially, the playlist lives up to its title: it's a laid-back take of Breakthrough. On the surface, one could assume it's a good idea, since it provides additional choices for gamers seeking alternative ways to have fun with the title. However, if video games have taught us anything, it's that you can't please everyone. Which is to say, a lot of BF6 fans are upset.
Player Responses: Anger to Support
"Gamers prefer human opponents. Avoid making the errors of your competitors," states one reply to the official announcement. "Absolutely shocking concept," says another. At the same time, in community forums, one user remarks, "It's unclear where we are going with this title," while someone else details everything they consider to be problematic in Battlefield 6: "Resolve glitches, fix drone glitch, fix IVF rockets, adjust aiming after sprinting, improve hit detection. We do not require this AI-heavy playlist."
On the other hand, amid the criticism, there are players explaining how much they're enjoying the recent addition. "It's enjoyable to warm up, real players prevent it from being a complete grind but it's quite laid-back," says one Reddit comment. "The community doesn't understand that there are gamers who actually go outside and don't play this title 24/7. Allow them to find a middle ground," adds a different comment. One reply via social media clarifies that as they're "a parent gamer with busy schedules, this is perfect for me," while someone else applauds the mode for "avoiding intense competition."
Constructive Concerns and Player Feedback
All that said, there are constructive reasons to complain about Casual Breakthrough. Some users have highlighted that it will make queue times more extended for different playlists because of the large amount of options in the game already. Similarly, certain regions often face mostly bots in the current modes. Additionally, it appears a little backwards that the mode won't start without a minimum number of real players, even though it focuses mostly on fighting AI opponents.
Finally, a major complaints is that Battlefield Portal was promised to offer full XP, even against bots, but that got canned when they attempted to remove XP farming from the mode. Thus Casual Breakthrough seems like the community compromising in the middle, as per a Reddit comment. A different user labels this mode as the developers "making a mistake significantly, I had great enjoyment in the initial release, why did they feel the need to adjust it?"
Future Prospects: Will Changes Be Made?
If the development team has demonstrated something so far with the latest installment, it's that they're listening and acting on feedback. Assignments being too difficult were adjusted very quickly, just like the specific battle pass objectives. Chances are that, if their data shows this new playlist is underperforming to their standards, they won't be shy to make further modifications.