The Division Is Coming to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game
The intense world of Tom Clancy’s The Division is being translated into a tabletop role-playing experience. A collaboration was established to develop a TTRPG set within the series' post-pandemic landscape. This initiative has been announced, with a funding drive scheduled to begin in the spring of 2026.
"This project aims to deliver the franchise’s distinctive tension, strategic depth, and memorable setting to the tabletop, offering fans a fresh avenue to engage with The Division through deep narrative and player-driven missions," states an announcement.
Initial offerings will include a starter set, essential manuals, a Game Master screen, miniatures, and various premium versions.
Delving Into The Division's Apocalyptic World
In this setting, a lethal pathogen called Green Poison was unleashed in NYC, sending the nation into chaos. As the crisis worsens, civil order breaks down and hostile groups rise, turning the city into a battlefield. To restore order, the authorities {activate|deploy] The Division, a covert network of undercover operatives. That’s where the agents come in.
Work on the RPG has been in progress for about three years, and it is confirmed to be finished. The upcoming crowdfunding effort will function as a pre-launch sales platform to access a broader audience, particularly in the United States. Production will start right after the fundraiser, with shipping expected for later in 2026.
An Innovative Gameplay Mechanic: The GRIS System
A preview at the system confirms it uses 10-sided dice predominantly through its proprietary GRIS system, encouraging a fast-paced and strategic style. Players use skills or traits to assemble small dice pools, typically between one and five d10s.
- Rather than summing the total, players select a single “result die” from the group.
- This die is then compared against a set challenge number.
- Rolling a natural 10 triggers special effects, such as extra damage or enhanced aid.
Combat Emphasize Tactical Placement and Situational Insight
Fights stress positioning and situational awareness, mirroring the video games. Elements like taking cover, elevation, or line of sight directly influence dice rolls. This mechanic seems built to reward coordination and smart positioning instead of raw numbers.
A Novel Wound Mechanic
The way health is managed introduces a compelling thematic twist. Agents have a injury limit; taking heavy hits weakens their capabilities by decreasing the size of their dice pool.
- At critical condition, an operative is downed, but is not knocked out.
- They can still move and perform restricted acts, emulating the last stand seen in many shooter games.
- Any player in this state must roll on a trauma table, potentially gaining persistent effects like trauma or mobility-impairing wounds.
A Ready-to-Play Adventure
A free Quickstart Guide will be released in the near future. It includes a pre-made starting adventure called Ashes of Murray Hill. In this scenario, players lead the hunt for a lost doctor squad and must thwart an attack by the violent Rikers faction, who have seized control of that NYC neighborhood. Further information and the complete product lineup are expected to be detailed closer to the Kickstarter start date.